Archive for the ‘Bugs & Dev’ Category

L4DStats TwitterBot

Posted on February 24th, 2009 by Gareth Llewellyn

L4DStats now has Twitter functionality.
The Twitter feed is here: http://twitter.com/L4DStats
If you can’t wait till the next full release of L4DStats then the changed files are available here.
Update: L4DStats is now a Twitter Application so Tweets will show as from “L4DStats” instead of “from web”.

0.3.1 Release Awaiting Signoff

Posted on February 11th, 2009 by Gareth Llewellyn

Subversion revision 70 is in the hands of the Beta Testing guys and if all checks out then 0.3.1 will be out by the end of this week!

0.3.1 Available Soon

Posted on February 2nd, 2009 by Gareth Llewellyn

All of the 0.3 Bugs that were found and reported via the Bug Tracker and via email are now fixed.
All but one of the suggestions from the Improvement Cloud and a whole host of other improvements have been added.
Final checks of the 0.3.1 package are being made and it should be ready for release in [...]

Bug Fix / Improvements Progress

Posted on January 26th, 2009 by Gareth Llewellyn

Its been a busy few evenings since the last Bug Fix update.
Bugs Fixed:

xmlswf path was incorrectly set in certain conditions
Worst Enemies now limited to a maxium of 10
Infected no longer show as a players ‘Best Fellow Surivior’
Added env_explosion images and friendly names
Added prop_car_alarm images
Best 10 players of last 10 games doesn’t show AI
Fixed the odd [...]

Bugs Fixed, Features Added and a Linux Log Parser

Posted on January 18th, 2009 by Gareth Llewellyn

Since I was stuck in limbo between the DataCenter and home this weekend I took the opportunity to squash some bugs and add features from the Improvement Cloud.
The subversion repository (Revision 27) currently has the following improvements:
Bugs Fixed:

Player Death Stats on the front page now display correctly
Staticly Linked resources in Templates are fixed
PHP Short tags
Blood [...]

Bug Fix Progress

Posted on January 11th, 2009 by Gareth Llewellyn

Dateranoth has been busy finding me extra work so there are a couple of extra bugs that are now fixed for 0.4 namely the Player deaths display on the front page and some Template problems.
As rightly pointed out by Reali I was using <? instead of <?php which is quite poor form so this is [...]

Improvements And BugFixes for 0.4

Posted on December 26th, 2008 by Gareth Llewellyn

First off let me say a big thank you to all those who have downloaded and deployed L4DStats - I think its safe to say that one of biggest rewards when writing and releasing free software is to see people using it!
Secondly but no less important I would like to take a moment to [...]

Linux Binary in Development (sort of)

Posted on December 12th, 2008 by Gareth Llewellyn

The 0.3 release of the L4DStats .NET binaries pass the mono migration tests so the next release of L4DStats will also contain a Linux (Mono) Binary.

Depending on the uptake and response to having to install Mono instead of / with PHP & MySQL to process logs on Remote machines will dictate whether the PHP parser [...]

0.2 Beta Test Results

Posted on December 11th, 2008 by Gareth Llewellyn

Unfortunately there have been a few bugs found and several suggestions to improve some of the processes that were considered to be unintuitive.
The 0.2 release will not be made available as zip / binary downloads however the Subversion repository is now available.
The next release will be 0.3 and will give me time to add some [...]