Its been a busy few evenings since the last Bug Fix update.

Bugs Fixed:

  • xmlswf path was incorrectly set in certain conditions
  • Worst Enemies now limited to a maxium of 10
  • Infected no longer show as a players ‘Best Fellow Surivior’
  • Added env_explosion images and friendly names
  • Added prop_car_alarm images
  • Best 10 players of last 10 games doesn’t show AI
  • Fixed the odd occasions that $Show_AI_Stats failed to work

Improvements Added:

  • Experimental Regular Expression matching functions for parsing
  • Log processors can now handle sv_log_onefile 0 & 1
  • PHP processer has been improved
  • The Player Matrix for individual games has improved labels to make better use of the space
  • SVN Repository now has tags and a development trunk (the way it should have been all along)

This entry was posted on Monday, January 26th, 2009 at 9:19 pm and is filed under Bugs & Dev. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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