Its been a busy few evenings since the last Bug Fix update.
Bugs Fixed:
- xmlswf path was incorrectly set in certain conditions
- Worst Enemies now limited to a maxium of 10
- Infected no longer show as a players ‘Best Fellow Surivior’
- Added env_explosion images and friendly names
- Added prop_car_alarm images
- Best 10 players of last 10 games doesn’t show AI
- Fixed the odd occasions that $Show_AI_Stats failed to work
Improvements Added:
- Experimental Regular Expression matching functions for parsing
- Log processors can now handle sv_log_onefile 0 & 1
- PHP processer has been improved
- The Player Matrix for individual games has improved labels to make better use of the space
- SVN Repository now has tags and a development trunk (the way it should have been all along)



